Third prototype mini-game

By now, Lenin is playable in the third prototype mini-game, in which the enemies have random death animations when finished off.

Furthermore, the mini-game has new maps.


By using Godot Engine, I was able to create such maps with the Texture Region (related to the sprites), which gave me better maps than I ever imagined for my games. The albino Komodo dragon began walking new areas, and soon made many of his enemies loudly Wilhelm Scream, often exploding the crap out of them.


 
Lenin's next games are coming soon, and players will enjoy making the enemies Wilhelm Scream in many situations.




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