Lenin is playable at last!

 


       Lenin's enemies Wilhelm Scream when destroyed!

       The prototype made with Godot Engine is finally available, with 12 levels for the giant lizard to explode the crap outta the victims.

        The enemies are literally exploded by sheer brute force of the monitor lizard, just as intended for the Weapon Break maneuvers (yet to be implemented).

        The complete game is coming soon. 

   



    The so-called Weapon Break maneuvers (the most brutal element of the game mechanics) are to be implemented according to the project, having been inspired by series such as Sekai Ninja Sen Jiraiya and Bishōjo Kamen Powatorin (above) as well as many other classic series from 80's to 2000's.



    As opposed to Red Steel, the Weapon Break maneuvers affect only the antagonists, which have their melee weapons (devastatingly) outmatched by the Drachenschwert.





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