The time has come!


By now I have an upgraded prototype of the mini-game, with Lenin being playable in the Challenge of the Lizards.

The mini-game is still under development, with the Weapon Break maneuvers yet to be implemented, but I most of the prototype at hand.

Challenge of the Lizards will be all about melee, with the game mechanics focused on its most brutal elements (namely Weapon Break maneuvers and massive damage).

As for the main game (Lizardmageddon: Brazil), its level design is being worked on just as planned, with plenty of shooting segments in most levels.

Shmup levels are to be included as well, with Lenin defending the base(s) against successive waves of infantry, tanks and helicopters (not to mention drones and missiles).



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