The prototype is finally there!







My very first game (1% of Lizardmageddon: Brazil) is finally playable.

Lenin Grossekomodowaran, armed only with his Drachenschwert, must explode the crap outta the enemies within the time limit (5 minutes), otherwise he's given a game over screen.



As soon as possible, the Weapon Break maneuvers are to be implemented according to the project, causing the enemies to be oliterated with extreme prejudice.


As with the Knasty Knight from Power Rangers, Lenin's victims will be devastatingly defeated with the Weapon Break maneuvers, which also finish them off with extreme prejudice.



  

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