Let's begin with the retro games

 

The first game to be worked on will be Lizardmageddon: Brazil, which explains much of Lenin's story from the beginning.

As a retro game, it will focus on the most brutal elements of the game mechanics: Weapon Break maneuvers and massive damage, not to mention one-hit kills from throwing projectiles.

The rules were implemented for the giant lizard wreak lotsa havoc, often exploding the crap out of numerous enemies with extreme prejudice.



Due to the rules about massive damage, it's obvious that the albino Komodo dragon will one-shot most victims (devastatingly if not comically).

The retro game is intended to be much like Shock Troopers (1997), with Lenin butchering his way through hundreds of enemies per level.

Many levels involve rescuing captive caimans from farms and/or slaugterhouses.

In such levels, he's tasked with rescuing at least 50% of them within the time limit, otherwise the mission ends in failure.




 







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